Cyclopaedia Bundle
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Get the Cyclopaedia Bundle including:
- Cyclopaedia Zyathica Volume 1: The Wy'rded World
- Cyclopaedia Zyathica Volume 2: West Verdestia
- Cyclopaedia Zyathica Volume 3: East Verdestia
- Cyclopaedia Magicka Volume 1: Wy'rded Magicks
The Wy'rded World
Dive into the dark and twisted world of Zyathé – the cursed and shadowed planet that was once the pride of the creator of All Things, AvovA. Inside these pages you’ll learn the histories, lore, and secrets of The Wy’rded World. The complete background of how the planet was formed is at your fingertips, as well as the many guarded mysteries of the Time of the Making that the gods wish none to see. Tales of peace, prosperity, strife, corruption, and sacrifice have all been recorded in this timeless compendium’s 240-plus pages, including the terrible catastrophe that brought the greatest mortal civilization ever known, and the world itself, to its knees. Expand your knowledge of The Wy’rded World and peruse gripping lore that tells how Zyathé and all its myriad denizens came to be and what brought them to what you see today.
West Verdestia
This second volume of the Cyclopaedia Zyathica explores the western half of the sundered northern continent, granting a vivid glimpse of life in this fascinating, and often dangerous, corner of the Wy’rded World. From the decadent palaces of Andvalla to the tense streets of divided Trestoln, you will learn of the many nations, peoples, and landmarks of the realm known as the Wesverd. Trace the ancient history of this land through countless years of brutal conquests and heroic restorations, all leading to the current state of affairs, where shadowy politics and ancient rivalries are a given, and the next conflict is just one wrong step away. Yet things are no less exciting outside the civilized lands; all you could want to know and more of forgotten ruins, blasted wastelands, and hidden sanctuaries across West Verdestia may be found within these pages. All you could need to know to run your own campaign, or side adventures for Red Star Rising lies within these pages. Every nation, city, village, and small locality is written out in incredible detail, with story hooks ready for your imagination to expand upon!
East Verdestia
This third volume of the Cyclopaedia Zyathica covers the eastern half of the sundered continent, giving a deep look into a harsh yet breathtaking region of the world. An ancient landscape, East Verdestia houses the ruins of fallen empires, while the exploits of long-gone heroes and villains may still be heard on the streets of its modern nations. From the ever-feuding realms of Dawnven and Vanzentea, to the dark, insatiable hunger for expansion at the heart of the burgeoning Vilandean Empire, the Esenverd is rife with hidden machinations and shadowy conflicts. Far beyond the last outposts of civilized lands, towering mountains reach for the heavens, dragons come to die in Wyrmdeath Chasm, and the trackless tundra stretches to the horizon. Deadly monsters and forgotten evils lurk in this wilderness, but the stark beauty of the land is far from the only treasure to be found.
Wy'rded Magicks
A tome of magicks like no other, the Cyclopaedia Magicka Volume 1: Wy’rded Magicks takes a deep dive into the intricacies of spellcasting. We begin by looking at the Zyanthuus, which some call the Everflow, and its varying states through the Eterniverse’s turbulent history. We discover how each caste, or school of magic interacts with each flow of magic. We dive into various cultural and racial views of spellcasters, and what laws may be in place in some nations. A thorough investigation of Flowstones then follows, with instructions on mining, cutting, and wielding the powerful stones of crystallized magic. Also included are comprehensive sections on powerful spellcasters that may be found within Zyathé, novel classes and archetypes, many magical items, a grand spell list, overviews of magical places of learning, a look at magical regions of the world, the wonders created by the Ethernic civilization, details on Warlock Patrons, a number of unique Familiars, and tables of Corrupted and Fractal magical effects.
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